Our World is the OASIS flagship experience — an AR/VR metaverse anchored to the real world, where every positive action you take earns karma, unlocks abilities and shapes the digital landscape around you.
Our World is not just a game — it's a movement. Built on the OASIS platform and powered by OGEngine, it overlays a rich digital world onto the real one using augmented and virtual reality, anchored to real GPS coordinates around the globe.
Every location you visit, every positive action you take — planting trees, helping neighbours, volunteering, reducing waste — earns Karma. Karma is your currency, your reputation, and your power in Our World. As it grows it raises your max health, armour, mana, stamina, ammo and movement speed — and at high karma levels unlocks superpowers: flight, telekinesis, teleportation, super speed, super strength and more — that carry across every OASIS game.
Quests, achievements and inventory are shared across the entire OASIS Omniverse via OGEngine — complete a mission in ODOOM, carry the rewards into Our World. One unified identity. One interconnected universe.
Our World didn't appear overnight — and it didn't start as Our World. This is the real story of how a Minecraft-inspired dream became a fifteen-year mission to change the world.
David loved Minecraft and had always loved Lego — but knew he could do something far deeper. He began designing and building My World in XNA, Microsoft's game framework for PC and Xbox, back when Unity barely existed. Two visions running in parallel: a desktop open world set in the past, and a mobile GPS world set in the present.
On the 12th of December 2012, David had a profound spiritual awakening in Avalon — one of the most sacred sites in England. The vision shifted. My World became Our World. The game wasn't about building your own kingdom anymore — it was about healing ours. The karma system, the vibration mechanics, the real-world impact loop — all born from that moment.
When Pokémon Go hit the news, David's partner said "Babe, look — they made your game." He looked at it and said: "That's not my game. That's caveman tech compared to what I have planned." Our World was already designed with karma, vibration, spiritual tech trees, real-world commerce, NFC items and multiplayer AR combat — years before anyone else was thinking at that scale.
Hundreds of pages of design documents filled the years: vibration mechanics, AR combat, chakra tech trees, clan bases in parks, spiritual card trading, NFC jewellery as avatar items, ley line maps, real-world delivery tracking and more — all written down long before the technology could run any of it.
The vision was always fifteen years ahead of the available technology. So David spent that time building OASIS — every library, network layer, storage provider and blockchain bridge by hand — so that when the hardware caught up, Our World would have the backbone it deserved. That moment is now.
AR glasses are going mainstream. UE5 can render the worlds he imagined. The OASIS platform is live. HoloNET is running. The OASIS Omniverse is launching. Everything David spent fifteen years building exists to make one thing possible: Our World.
Eight pillars that make Our World unlike anything else in the metaverse space.
Our World doesn't just reward good deeds — it turns every park, street and open space into living game content. Step outside, explore, and the real world gives back.
Hidden across parks, nature trails and public spaces are physical game items — keycards that unlock secret doors in ODOOM, weapons and armour you can equip in OQUAKE, powerups that carry over into every connected game. The further you explore, the rarer the loot.
More games joining the network all the time.
Our World uniquely ties real-world impact to in-game progression. The better you are in the real world, the stronger — and more capable — you become in the digital one. Karma raises your max health, armour, mana, stamina, ammo and speed — and at high levels unlocks superpowers: flight, telekinesis, teleportation, super speed, super strength and more, across every OASIS game.
Karma isn't just for stats. Built-up karma can be redeemed for real-world goods and services — a free smoothie, a yoga class, a retreat stay and more — through partner rewards as the OASIS economy grows. Negative actions cost karma too: dropping litter, abusive online behaviour and unhealthy habits all pull your score down.
Our World runs on systems designed over a decade before the engine existed. This is what's under the hood.
Every area of the real world has a live vibration level, visible on your AR map as a dark-to-light gradient. Walking through a park raises the vibration; litter and pollution lower it. The global vibration bar is the collective state of every player on earth — if it falls too low, the dark wins and the nukes fly. If it rises high enough, new dimensions unlock.
Plant trees and they grow over time, gaining health and strength. When they're tall enough they defend themselves — swatting dark agents with their branches. The more trees you plant, the more powerful the network they form. Hug a tree in AR to recharge faster. Neglect them and they weaken. Nature is alive and it responds to your care.
NPC Dark Agents roam the map lowering vibration, dropping litter and erecting Dark Transmitters. Use your Light Beam to convert them — tap for rapid fire, hold to charge a big shot. If an area's vibration drops too low a giant Dark Boss spawns requiring multiple players to defeat, with visible weak points that reward co-ordinated teamwork.
Join or form a clan — Elf, Dwarf, Human, Fairy, Wizard — each with its own tech tree and unique structures. Build your clan base in a real local park, defend it from NPC attack waves, and control territory. Clans don't fight each other — only the dark forces. Tournaments, leagues and seasonal events run across all parks worldwide.
Discover spiritual cards hidden in local parks — the universe "randomly" selects the cards closest to you, like a real-time AR tarot reading. Meditate with your card of the day using an EEG headband and earn karma for calmness. Each card grants your avatar special powers for quests and Training Centre battles. Some cards can be traded; others were chosen only for you.
Wear real NFC-chipped jewellery — rings, amulets, pendants — scan them with your phone and they appear on your avatar with matching stat bonuses. A ring becomes +10 health. An orgone pendant transmutes dark energy and boosts your light beam. The physical and digital world are literally the same world.
Activate all 144 Portals of Light scattered across the real world by gathering players to meditate and send their light beams into them. Each portal slowly closes without ongoing collective attention — keeping them open is a shared responsibility. Fully activating all 144 triggers a planetary light grid event and unlocks hidden dimensions for every player on earth.
Raise your vibration high enough and you begin to ascend — unlocking flight, telekinesis, teleportation, personal spaceships and eventually the ability to terraform planets, build solar systems and create entire universes. Our World is an ascension training programme. The journey from primitive human to co-creator of reality — that's the endgame.
The sky in Our World reflects the collective emotional state of everyone playing. When the community is happy and helping each other, it's sunny. When people are struggling, clouds gather and storms roll in. You can literally make it a brighter day — by helping someone feel better.
When your character sleeps at night, you enter the Dream Realm — where you can fly, try out powers before committing to them, and explore impossible places. Stay up too late and your character suffers: fatigue, reduced stamina, health decline. Rest well and you wake stronger.
Seven chakras. Seven skill trees. Collect energy, reach thresholds, choose new abilities. Like Diablo's skill trees — but rooted in genuine spiritual tradition. Crown chakra unlocks summoning archangels. Third Eye unlocks the ability to see everyone's energy and aura.
Advance far enough in the Crown chakra tree and you can summon archangels — Archangel Michael for protection, Raphael for healing and chakra restoration. Inspired by Final Fantasy's summon system but drawing on real spiritual tradition.
Collect chakra gems (emeralds for the heart, amethysts for the crown), crystal skulls and fragments of sacred geometry — Flower of Life, Metatron's Cube and more. Bring complete sets to the Sacred Geometry Temple to unlock unique powers unavailable anywhere else.
Themed combat zones — Terminator zones, zombie mall sieges, village defence waves. Robots, zombies and undead only — no humans harmed, no aliens. Classic or Spiritual mode. Build defences with neighbours. Player duels only in the arena — angels revive both fighters at the end.
Own land, build homes and shops from whatever materials you choose — including Playdoh and food (the witch's house is possible). Ask the nature spirits permission first. Replace what you use. Real companies can open virtual shops, sell real products and deliver them to your door.
Unlock the Third Eye ability to toggle your view and see everyone's chakras, auras and energy flows lit up around them. A visual light festival of the soul — visible only to those who have earned the gift through genuine spiritual progression.
Buy something in real life and it appears in your in-game home. Buy something in the game — including food deliveries — and it arrives at your real address. The boundary between the physical and digital dissolves completely.
Ley lines are visible on your AR map as glowing energy corridors — vibration runs higher along them, energy recharges faster and rare quests unlock only here. Yoga centres, temples, stone circles and ancient sacred sites all appear as power nodes. Standing on one in real life gives you a genuine advantage in-game.
Live demos, AR prototypes and deep-dives into the geo-located gameplay and OASIS integration.
Our World is the flagship showcase for the entire OASIS stack — every provider, every protocol, every platform, unified through a single avatar and identity layer.
Where Our World is heading — and what's coming soon for the OASIS flagship metaverse.
Our World is bigger than any single player — it grows when real people take real action. Be part of the movement shaping a better world, inside and out.